2D Mechanism Synthesis
TL;DR
Infinitely rigid solid is a huge constrain.
Intro
Before moving to 3D mechanisms, there is one important thing missing.
How can you create a mechanism that passes at certain points?
And that it will be able to turn and doesnt break?
#git clone https://github.com/JAlcocerT/mbsd
cd ./mbsd/2D-SynthesisBut hey…do we really understand the hypothesis we are making?
How difficult would be to make an animation / motion graphic that explains in a proffesional way how a solid rigid works?
Mechanism Synthesis
Geometry + algebra = movement
Hyperframes x Rigid Solid
Optimizing equations
Where does a mechanism block?
I mean…before trying to resolve equations
or having some error back from Python
What if this could be done conceptually?
All the compatible movements with The geometry og a given mechanisms are inside one Matrix.
Conclusions
Synthesis has always been a thing…
Observe what a 3d printer and 2 mechanisms work together
The black bars are forming one four bar mechanism
I just have not been focusing on mechanism for long time.
But…that time allocation has changed recently.
Ive been tinkering back :)
Consulting Services
DIY via ebooksI want a mech that does A, B and C
Years ago I had to make a practice